ID:

Filling guide

  • Minimal (state not yet developed by the plot — background presence only): Classification + Core Facts + Territory + Population (world counts by bracket) + Technology Level + Notes
  • Standard (state introduced into the story): + Economy + Government & Politics + Military Overview (Doctrine + Personnel) + Relations
  • Full (state central to the current or upcoming plot): + Population (total population figure) + Military Overview (Strategic assets) + Strategic Posture + expanded Relations & Notes
  • Data source pointers (data/demography, data/economy, data/politics, data/military) apply from Standard onward, once those files exist.
  • Delete this block when done.

Classification

  • Type:
  • Tier:
  • Era:
  • Alignment:

Core Facts

  • Founded:
  • Capital:
  • De facto capital:
  • Currency:

Territory ()

  • Core systems:
  • Total systems:

Population ()

  • High-population worlds (>100M):
  • Medium worlds (10–100M):
  • Low-population worlds (<10M):
  • Total population (Full tier only — omit if not yet estimated):

Data source:

  • data/demography/<ID_SHORT>.csv

Economy ()

  • GDP (estimated):
  • GDP per capita:
  • Public expenditure:
  • Private consumption:
  • Corporate sector wealth accumulation:
  • External aid dependency:
  • Trade balance:

Data source:

  • data/economy/<ID_SHORT>.csv

Government & Politics

  • Government type:
  • Executive:
  • Governing coalition:

  • Legislature:
  • Judiciary:
  • Key political tensions:

Data source:

  • data/politics/<ID_SHORT>_general.csv

Military Overview ()

  • Doctrine:

  • Personnel (est.):
    • Army:
    • Fleet:
    • Other forces:
  • Strategic assets:

Data source:

  • data/military/<ID_SHORT>_forces.csv

Technology Level

  • Shield technology:
  • Cybernetics:
  • Prolong technology:
  • AI:

Strategic Posture (<YEAR_RANGE>)

  • Primary concerns:

  • Strengths:

  • Weaknesses:

Relations

  • :
  • :

Notes