Price Reference
Working list of confirmed in-canon prices, kept as a calibration reference when inventing new prices for equipment, goods, wages, or services. Not exhaustive — pull more data points from canon/equipment/cards/ and similar sources as needed, and add them here.
Technological context
Pricing across this setting is shaped by widespread, mature 3D printing / additive manufacturing:
- Structural & mechanical components are comparatively cheap. Printing removes most of the tooling and labor cost normally associated with complex mechanical parts — what would be an expensive custom structure or mechanism elsewhere is routine and low-cost here.
- Simple electronics are comparatively cheap for the same reason — mass, automated, low-marginal-cost production.
- In construction, raw building/shell cost is cheap relative to fit-out. 3D printing extends to construction itself, so erecting a structure is a small fraction of a project’s cost; the expensive part is the equipment and systems fitted into it (which may themselves be factory/printed, but are still the cost driver — see the reactor/equipment lines in the shipyard example below, which dwarf the hull cost).
When inventing a new price, weight it toward “structure/hull/building is cheap, equipment/electronics/systems are where the money goes” unless there’s a specific reason (exotic material, low production volume, cutting-edge tech) to break that pattern.
How to add an entry
- **Name** (`EQUIP_ID`) — unit cost CURRENCY — one-line category/role note — [source](relative/path.md)
- Group entries by rough category (vehicles, ships, small arms, wages, goods, services, …).
- Within a category, order low to high cost — it makes the scale easier to eyeball.
- Always include currency; do not assume AC (Artalan Credit) applies outside Artalan-sourced items — other polities use their own currencies (see
canon/states/STATE_*.md). - Keep notes short; the source link is where the real detail lives.
- Cross-manufacturer comparison convention: when a price spans multiple producers/states (e.g. shuttle or warhead cost comparisons), default to CC (Commonwealth Credit) as the common unit, and only use AC for a figure specifically sourced to Artalan.
- A tight multi-producer comparison (e.g. cost by manufacturer) may use a small markdown table instead of bullets — keep it next to a bullet note giving the shared currency/unit.
- Exchange rate: 1 AC ≈ 1 CC — treat AC and CC figures as directly comparable without conversion.
- Artalan pricing bias, refined: Artalan is cheaper only where it plays to the mechanical/simple-electronics/domestic-production strength described in Technological context — ground vehicles, structural components, basic gear. For anything requiring imported advanced electronics (EW/sensor systems, complex avionics), Artalan is pricier than the general/foreign figure, not cheaper — see the note under Defensive platforms. When calibrating a new Artalan price, ask “is this domestically-buildable mechanical/simple-electronic hardware, or does it need imported high-end electronics?” before assuming the discount applies.
Wages & salaries (Artalan, AC)
- Average annual salary, 2455 — 31 800 AC/year — economy-wide average, not military- or role-specific
Ground vehicles & equipment (Artalan, AC)
Figures below are manufacturer catalog prices — list price including standard producer margin, not government contract/procurement cost and not adjusted for bulk-order discounts.
- LKW “Atlas” Model 3 (
GROUND_TRUCK_ATLAS) — 60 000 AC — unarmed cargo truck — card - LKW “Żubr” Model 1 (
GROUND_TRUCK_ZUBR) — 85 000 AC — unarmed cargo truck — card - GSfz “Spartan” (
GROUND_UTIL_SPARTAN) — 95 000 AC — light utility/scout vehicle — card - GSfz.Ausf.2 “Spartan-2” (
GROUND_UTIL_SPARTAN2) — 100 000 AC — specialist-variant utility vehicle family — card - TPz.Ausf.1 “Schutzhund” (
GROUND_IFV_SCHUTZHUND) — 877 500 AC (Ausf.1) / 925 000 AC (Ausf.1b) — IFV; Ausf.1a upgrade retrofit adds 60 000 AC per vehicle — card - PzStG.Ausf.1 “Mściciel” (
GROUND_TANK_MSCICIEL) — 1 377 000 AC — tank destroyer / assault gun — card - GPz.Ausf.3/Aufkl “Onyx-Aufklärer” (
GROUND_RADAR_ONYXAUFKLARER) — 1 000 000 AC — reconnaissance radar vehicle — card - GPz.Ausf.4/Aufkl “Onyx-Aufklärer” (
GROUND_RADAR_ONYX4AUFKL) — 1 050 000 AC — reconnaissance radar vehicle, upgraded chassis — card - FLT.Ausf.1 “Światowid” (
GROUND_RADAR_SWIATOWID) — 2 180 000 AC — standalone fire-control radar; costliest ground system logged so far — card
Personal equipment (per soldier)
Not yet tied to a specific canon card. Costs split by tech tier (high-tech vs. low-tech loadout) where they differ.
Artalan-sourced (AC)
- Basic personal gear (hygiene kit, PDA, utensils, backpack, tactical belt, repair kit) — 3 000 AC — same across tiers
- Combat suit (anti-shrapnel) — 2 500 AC — same across tiers
- Artalan-sourced subtotal — 5 500 AC per soldier
Anann import (CC)
- Body armor (“FPC” pattern; sensors/HUD/comms/tactical assistant) — 20 000 CC (high-tech) / 12 000 CC (low-tech)
- Personal weapons (caseless rifle, integrated grenade launcher, squad-weapon share) — 12 000 CC (high-tech) / 8 000 CC (low-tech)
- Ammunition loadout — 5 500 CC (high-tech) / 2 000 CC (low-tech)
- Anann-import subtotal — 37 500 CC (high-tech) / 22 000 CC (low-tech)
Missiles & munitions (Artalan, AC)
Not yet tied to a specific canon card.
- Land mine — 200 AC
- Unguided medium-caliber rocket (APC-mounted) — 200 AC
- 60 kg bomb — 300 AC
- 250 kg HE bomb — 900 AC
- 60 kg glide bomb — 1 000 AC
- 500 kg HE bomb — 1 800 AC
- 250 kg cluster bomb — 2 000 AC
- 250 kg HE glide bomb — 2 500 AC
- 250 kg cluster glide bomb — 3 500 AC
- 500 kg HE glide bomb — 4 000 AC
- 500 kg cluster bomb — 4 000 AC
- 500 kg cluster glide bomb — 6 000 AC
- MLRS missile — 10 000 AC
Military infrastructure (Artalan, AC)
Not yet tied to a specific canon card.
- Battalion base expansion (doubling size) — 30 000 000 AC
- Underground anti-space missile silo — 50 000 000 – 100 000 000 AC — range depends on how remote the site is
Fuel & materials (CC)
Not yet tied to a specific canon card.
- Czechium — 25 000 000 CC/kg — generator fuel; typically sold in batches of 1 000 pellets
Shuttles / promy (CC unless noted)
Not yet tied to a specific canon card. Ranges reflect variation across manufacturers; per-manufacturer figures noted where given.
- Small civilian shuttle (mały prom cywilny) — 1.5–2.5 mln CC
- Small military shuttle (mały prom wojskowy) — 3–4 mln CC (Nilus: 2.5 mln CC / Newton: 4 mln CC)
- Large military shuttle (duży prom wojskowy) — 5–7 mln CC
- Large cargo shuttle, 500 t (duży prom towarowy) — 20–40 mln CC
- Large military shuttle, Sowa class (duży prom wojskowy klasy Sowa) — 25–30 mln CC — stealth variant, low emission profile, built for special operations; intentionally priced far above the baseline large military shuttle, not a data error
Nilus note: Nilus is an atmosphere-less system (no planets with an atmosphere), so its shuttles — including the small military shuttle above — are built without atmospheric-entry capability. That’s why the Nilus figure sits at the cheap end of its bracket: when comparing shuttle prices, check whether atmospheric capability is included before treating a low Nilus figure as a general baseline.
Defensive platforms (CC unless noted)
Not yet tied to a specific canon card. Artalan figures given separately in AC per the cross-manufacturer convention above.
- Container launcher (wyrzutnia kontenerowa) — avg. 300 000 CC (Artalan: 250 000 AC)
- EW satellite (satelita EW) — 4–6 mln CC (Artalan: 5–7 mln AC)
- Large platform (EW + containers, or transshipment) — 6–12 mln CC (Artalan: 7–14 mln AC)
Exception to the Artalan-cheaper convention: EW satellite and large platform buck the usual pattern — Artalan is pricier than the general figure here, not cheaper. Reason: these are advanced-electronics/sensor systems, which Artalan imports rather than produces domestically. The “Artalan is cheaper” rule only holds for mechanical/structural items and simple electronics (see Technological context); anything requiring imported advanced electronics should be priced above the general range, not below.
Space missiles by warhead type and manufacturer (mln CC)
Not yet tied to a specific canon card. Figures are the complete missile cost (bus, propulsion, guidance included), named by warhead type — not the warhead alone. NEFP = nuclear explosively formed penetrator; EX = Excalibur-like bomb-pumped laser; LLANC = large lance / casaba howitzer; LANC = small-lance variant of LLANC.
| Warhead | Nilus | Faringor | Raman | Yggdrasil | NAMS |
|---|---|---|---|---|---|
| NEFP | 0.75 | 0.8 | 0.75 | 0.72 | 0.825 |
| EX | 0.75 | 0.9 | 0.75 | — | 0.825 |
| LLANC | 0.5 | 0.48 | 0.5 | 0.48 | 0.55 |
| LANC | 0.3125 | 0.3 | 0.3125 | 0.3 | 0.34375 |
Construction costs
Not yet tied to a specific canon card. Large fixed installations, broken down by component.
Lunar military base (Artalan, mln AC)
| Component | Area (m²) | Cost (mln AC) |
|---|---|---|
| Living quarters (część mieszkalna) | 3 000 | 7.5 |
| Common/social area (część socjalna) | 3 000 | 7.5 |
| Storage (magazyny) | 500 | 2.5 |
| Workshops & landing-pad support (warsztaty i obsługa lądowisk) | 1 000 | 3.5 |
| Landing pads (lądowiska) | 2 000 | 7 |
| Training range (poligon) | 25 000 | 2.5 |
| Sensors + comms | — | 5 |
| Total | 35.5 |
Nilus repair shipyard (mln CC)
| Section | Mass (kt) | Volume (m³) | Component | Cost (mln CC) |
|---|---|---|---|---|
| Living quarters (część mieszkalna) | 6.3 | 18 000 | Hull | 12.6 |
| Equipment | 10 | |||
| Comms | 4 | |||
| Technical section (część techniczna) | 4 | 10 000 | Hull | 8 |
| Reactor | 100 | |||
| Equipment | 25 | |||
| Correction drive & heat radiators | 25 | |||
| Shipyard berth 1 (stocznia) | 10 | 100 000 | Hull | 20 |
| Equipment | 100 | |||
| Shipyard berth 2 (stocznia) | 10 | 100 000 | Hull | 20 |
| Total | 324.6 |
Body-armor assembly & integration plant (Artalan, mln AC)
- Plant — 15 mln AC — assembles ~700 body-armor sets/year (with some spare capacity) from Anann-imported subcomponents combined with locally 3D-printed parts; see the Anann-import body armor line under Personal equipment for the per-unit cost this plant is turning into finished sets